![]() Wo Long: Fallen Dynasty is being produced by Fumihiko Yasuda ( Nioh) and Masaaki Yamagiwa ( Bloodborne) and is set in a dark fantasy version of the Later Han Dynasty in China. ![]() A limited physical Steelbook Launch Edition will be available that includes a collectible case and the in-game Crown of Zhurong and Crown of Gonggong. ![]() Those who purchase the game physically or digitally by March 16, 2022, will receive the in-game Baihu Armor, with digital pre-orders also receiving the in-game Zhuque Armor. The Season Pass will be included in the game’s Digital Deluxe Edition along with a digital art book, a digital mini soundtrack, and the in-game Qinglong Armor. The publisher also announced that there will be a Season Pass for the game, which will grant access to three post-launch DLC packs. The game will be available on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S, and will be included on the Xbox Game Pass subscription service. All hail the newest and most polished Soulslike to come out in a while.Koei Tecmo announced that Team Ninja’s action RPG Wo Long: Fallen Dynasty will release worldwide on March 3, 2023. The blend of combat, RPG elements, platforming, and a much more serious and interesting narrative makes for an engaging romp through the ancient lands of China, and aside from some small AI hiccups and design choices, there really isn’t much there to dampen my revitalized love for all things Romance of the Three Kingdoms. You don’t always have to be going up against amazing combatants like Zhang Liao or Sun Jian all the time, but some balance would be nice.Īt the end of the day, I absolutely enjoyed my time in Wo Long: Fallen Dynasty, and am raring to go back for more with an additional unlockable difficulty level that has more powerful loot and more challenging fights awaiting. There are also bosses that will feel disappointingly weak and one-note, especially the gargantuan demons that pop up every so often, whose attacks were way too easy to read and make their fights more a test of time rather than skill. Although there is a stealth stat that makes you less easy to be detected, it shouldn’t be that advantageous to the player when the combat system is the clear star.Īlthough I loved the combat, it would have been ideal for more enemies to be thrown in that kept things fresh and unpredictable, so that players could continue to hone their craft and be on their toes. Even approaching from their sides can keep you undetected, allowing for an easy kill most of the time. This is transparently obvious when it comes to stealth attacks, with enemies not registering the presence of AI companions while remaining oblivious to quick jumps instead of hushed steps to get near them. Yet, it could be argued that Wo Long: Fallen Dynasty is a little too accessible at this stage, especially when it comes to the enemy AI. The platforming also gives the alternative solution of avoiding certain enemies and exploring for rewards, in addition to keeping things moving briskly. There is more onus on the player to engage and learn, while the presence of the flags reduces some of the penalties involved with death. As a game that follows in the footsteps of other contemporaries, Wo Long: Fallen Dynasty is definitely much more accessible and forgiving, even if the intricacies of the combat system seem to indicate otherwise.
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